PLAYGROUND, ROMANIAN PAVILION AT BIENNALE DI VENEZIA 2016
National Competition: HONORABLE MENTION EX AEQUO AWARD
location: Venice, Italy
The layout of the elements presented in the Pavilion co-relate the descriptions, the scale models and the development schemes of the capital town located on the side walls with the central game of the volumes, with multiple versions of geometrical layout, intended to reinforce the visitor the Demiurge feeling of the conceiving architect, both at the macro scale, of the town and at the micro scale, of the architectural objects placed on the context. Playground, the name proposed for Romanian Pavilion, synthetic transposes the battle within the urban frame, battles waged at the level of major interventions and specific actions; it succeeds in attracting the visitor by involving him directly in multiple layout variations or volumetric compliance of the urban tissue. The proposed game consists of a series of mathematical rules aiming the arrangement of the elements following an algorithm by default.
read more: http://crisanarch.ro/?p=3724
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architects: crisan architecture; concept design, architectural team: alexandru crisan, ana maria crisan; collaborator: ioana turcanu