A Town Landmark. Shinkenchiku Competition 2005, Japan
International Contest: Shinkenchiku Residential Design Competition 2005
Publication: Arhitext Design Magazine, No.12.2006
[EN/ro]
dragon of light (short)_notes on project_a town landmark_shinkenchiku residential design competition 2005
by arch. alexandru crisan, arch. ana-maria crisan
published: [arhitext design, the venice biennale, no.12 (166), 2006]
‘Throughout the world, in every town of attraction there is an attractive landmark. A landmark, as the word suggests, draws attention and becomes an identifiable marker for the visitors of that town. A landmark is also loved by the people who live there and is a source of pride, irrespective of its scale or size. Among them are high rises such as the Empire State Building, the towers of San Gimignano, temples and palaces with historic settings and many towering, gland-scale work’s of architecture. But small works buried within a town that draw people inside instinctively, such as Vienna’s Retti Candle Shop and the Schullin Jewellers designed by Hans Hollein are also splendid landmarks. Let us stipulate that a landmark must be a place about which stories are told, a place with cultural and artistic merit, and a place about which the people of the town can boast. And for this competition, one further condition is that it must address what is appropriate as a town landmark built today. The relationship between landmark and symbol is a subtle one of both convergent and divergent factors. An important point is how this relationship is interpreted in each proposal. The proposed landmark may be situated in a metropolis, a regional core city, or it may be in a small town or part of a single streetscape. Each proposal must establish a specific town environment and create a landmark that is suitable and it must be expressed in a specific form. We call forth proposals full of dreams that run wild with a rich imagination.’[competition theme]
Can we mark and identify individual existence in a contemporary town of heights? A dynamic movement trace, overlay on a town core’s matrix, becomes a distinguishing landscape feature, a marked site. The connections at a certain level of perception, the points of inconsistent interest in the involuntary memory, the point deviations in daily thinking, are the motives of living individually. The contrast created by town skyline defined by tall structures and the horizontal ‘dragon of light’ seems to be an approach of the ‘bridge’ concept. Living on a bridge in an uncommon field of conscience existence, is marking a land by daily passing. In our days, the social and individual living, needs an interference of different fields at a human scale over the city matrix. […]
We imagine a place in the town core who makes the connection at certain level of perception, unifying different points and recognize by light and shape, at street level. This project creates a trans-passing structure in order to generate a urban event that gives place unity and specificity. The “bridge” creates the dynamic environment generating the links in city core structure. The people movement is the consistency of life. The shape is a circuit created by human movement on land. Usually anywhere are traces made in town that mark a certain individual existence. Here, the traces determine a specific dynamic environment who generates interruption in structure and establish a interference of different fields. This landmark is an introduction by difference (contrast) in any town structure. He represents the human scale as social contact place. The contrast created by town skyline defined by tall structures and the horizontal “dragon of light” seems to be an approach of the “bridge” concept.
We identify 7 stages for our approach:
Sign – mark in land: The consistency of the external mark made by an unknown person in order to transmit a message about the understanding of facts.
Matrix – sign in matrix: The sign establish a certain connection between different points. That points at urban scale generates a overlay structure who generates the evolved matrix trans-passing by people.
Sign in order: The people movement is the consistency of life. They creates the dynamic environment generating the links in structure. The shape is a circuit created by human movement on land. So, the land is marked.
Land & mark: The structure lives individually in ordered space creating each individual existence. Here we have social contacts generating by point deviations. Overlaid trace of movement becomes by living feeling marked in land
Links in matrix structure: Usually anywhere are traces made in town that mark a certain individual existence. Here, the traces determine a specific dynamic environment who generates interruption in structure and establish a interference of different fields.
Breaking the system: This landmark is an introduction by difference (contrast) in any town structure. He represents the human scale as social contact place. The contrast created by town skyline defined by tall structures and the horizontal “dragon of light” seems to be an approach of the “cave” concept.
Cross section: The free contemporary man looks for wide world information. Recognized a spot by old memory connections is assimilating a landmark.
[en/RO]
semnal luminos_a town landmark_concurs international shinkenchiku residential design competition 2005
de arh. alexandru crisan, arh. ana-maria crisan
publicat: [arhitext design, bienala de la venetia, no.12 (166), 2006]
Pentru a 40-a editie a concursului international Shinkenchiku Residential Design, organizatorii au ales tema ‘A Town Landmark’ pentru a sublinia nevoia unui spatiu identitar in cadrul texturii urbane contemporane.
Este binecunoscuta importanta majora acordata de colectivitatile urbane obiectelor de arhitectura cu functie de reper, care marcheaza prin specificitate si unicitate un anume loc, delimitand o zona aferenta acestora. Trairea individuala intr-un ‘spatiu matematic-determinat’ genereaza campurile perceptibile ale existentei urbane. Aceasta se exprima prin ‘contactul social’, ca trasatura a omului contemporan, avid de relatia informationala intr-un continuu schimb cu mediul inconjurator si in extensie cu el insusi. Contactul social ca reflexie a campurilor existentei urbane, ne relationeaza si raporteaza pe noi ca indivizi, obiectelor urbane care ne inconjoara. Abilitatea de a recunoaste accente in campul perceptibil individual se traduce prin ‘legaturile de memorie’ stabilite anterior pe baza identificarii unui anumit tipar. Acesta este generat de urmele puternic imprimate ale miscarii individuale zilnice urmand un traseu stabilit si beneficind de o finalitate aparte fiecarui individ. Astfel, zilnic, refacem instinctual traseul cu care ne-am obisnuit, marcand astfel o zona de interes. Inconstient, marcam la nivel personal o fractiune a tesutului urban in care ne desfasuram existenta cotidiana. Individual, stabilim limite, finalitati, puncte de interes si puncte cu functii de reper, la nivelul orientarii biologice. Rezultatul invariabil este un ‘act de creatie personal’ perceput la nivelul colectivitatii urbane. Dar de cele mai multe ori, din motivele contactului social si al punctelor cu valoare de reper astfel generate, ne suprapunem peste individualitati distincte generand campuri identice. Punctele tip reper trec din domeniul personal in cel colectiv materializandu-se elementele determinante in cadrul structurii urbane.
Identificarea unui loc prin conexiunile incipiente ale memoriei ne face sa asimilam si sa recunoastem un ‘obiect’, ce capata invariabil valente superioare cu rol de ordonare si functie de reper. Intrebarea pe care ne-o punem situeaza obiectul in campul imediat perceptibil. Poate el deveni un element cu rol de simbol la nivelul imaginatiei celui ce-l percepe, generand de fiecare data noi valente si coordonate pentru aceeasi reprezentare? Obiectul static devine valenta dinamica a perceptiei senzoriale astfel determinate? Incercam sa ne imaginam un loc in inima orasului care creaza conexiuni la un anumit nivel al perceptiei, punand cap la cap puncte, recognoscibil prin forma si lumina, la nivelul strazii. Proiectul propus identifica in mod ideatic o structura de trecere cu rolul de a genera un eveniment urban care sa confere locului specificitate si unicitate. Conceptul ‘podului’ determina un mediu dinamic generand legaturi in structura tesutului urban. Miscarea oamenilor este insasi consistenta vietii. Forma, shape-ul devine un circuit generat de miscarea oamenilor intr-un cadru definit. In genere oriunde exista ‘urme’ (traces) realizate in cadrul orasului, acestea marcheaza (marks) o existenta individuala specifica. In cadrul proiectului, urmele determina un mediu dinamic specific care genereaza ruptura in cadrul structurii si stabileste o interferenta a diferitor campuri perceptibile.
‘Landmark’-ul propus este o insertie prin contrast in orice posibila structura urbana determinat fiind de miscarea oamenilor in teritoriu. El reprezinta ‘scara umana’ ca loc al contactului social. Culoarul de trecere ne creaza imagini succesive diferentiate cu ale celor cu care ne intersectam traiectorile zi de zi in cadrul aglomeratiilor urbane si pe care niciodata nu-I recunoastem si identificam la nivel personal. Se creaza un contrast intre imaginea generala a orasului contemporan delimitat de structurile verticale si orizontala generata de insertia propusa care leaga direct doua concepte fundamentale de referinta: ‘dragonul chinezesc’ si ‘podul’, care ambele materializeaza legatura intre doua secvente ce genereaza campuri diferentiate perceptibile. […] Tunelul propus, in care factorul lumina joaca un rol esential, exploreaza o noua interpretare a conceptului. A fost ales ca punct de referinta, ‘dansul dragonului’ din cultura chineza, unul dintre evenimentele urbane reprezentative. Acest eveniment prin impactul urban pe care il produce, prin explozia de culoare, prin traseul care leaga reperele urbane depasind ideea de procesiune, devine o initiere a participantilor intr-un un joc colectiv. Se reafirma reperele in oras prin depasirea simbolica a unui obstacol imaginar – elemente similare referitoare la traversarea simbolica le regasim si in cultura occidentala.
‘Locuirea’ (a locui un spatiu = a utiliza frecvent) pe un pod se constituie ca interpretare aparte in constiinta omului contemporan, aflat in continua miscare in spatiul matriceal determinat existential. Marcarea, amprenta spatiala intrata reflexiv comportamental, se realizeaza prin insasi traversarea zilnica a zonei de interes. Proiectul incepe cu o intrebare: ‘Putem sa marcam si sa identificam existenta individuala in orasul contemporan al inaltimilor?’ Rezolvarea propusa integreaza la nivel individual un traseu pe care invariabil il parcurgem zilnic, fie ca este drumul catre locul de munca sau oricare alt loc cu interes repetitiv la care cotidianul ne obliga. Traversarea unui perimetru, genereaza cerebral o experienta individuala aparte transfigurand scena in coordonate cu functie de reper. Astfel ‘miscarea dinamica’ lasa ‘urme’ in matrix-ul urban devenind distinctiv atribut al peisajului insemnat (landscape feature). Conexiunile la un anumit nivel al perceptiei, punctele de interes (subconstient) in memoria involuntara, punctele de deviatie in gandirea zilnica, genereaza interferente (ale campurilor diferite la scara umana) asupra matrix-ului urban. Astfel, recunoasterea unui loc prin conexiunile existente in memoria voluntara constituie asimilarea unui landmark specific.
Demersul proiectului poate fi urmarit secvential, pe etape distincte care leaga conceptul de finalitatea grafica:
1. ‘Simbol – semn realizat distinctiv’: consistenta unui semn ‘exterior’ marcat de catre o persoana necunoscuta in scopul de a transmite un mesaj referitor la intelegerea sau interpretabilitatea anumitor fapte.
2. ‘Matrice – semn in matrice’ perceput ca accident: semnul stabileste o anume conexiune intre puncte (idei) distincte. Punctele, la scara urbana genereaza o structura multi-stratificata care genereaza insasi evolutia matrix-ului urban traversat de oameni.
3. ‘Semn’ (miscare sau gest menit a comunica o anume informatie): miscarea oamenilor este insasi consistenta vietii. Mediul dinamic creaza legaturi in cadrul structurii. Forma este un circuit generat de miscarea oamenilor pe pamant; astfel, zona devine marcata.
4. ‘Land & Mark’: structura se dezvolta in spatiul ordonat motivand fiecare existenta individuala. Aici apare fenomenul contactului social generat de deviatia punctelor distinctive. Suprapunerea urmelor generate de miscarea individuala se constituie ca amprenta specifica.
5. ‘Legaturi in structura matricei’: in general oriunde exista urme realizate in oras care marcheaza o anume existenta individuala se pot stabili conexiuni. Aici, urmele determina un mediu dinamic specific care genereaza ruptura in cadrul structurii si stabileste interferenta campurilor diferite imediate.
6. ‘Ruptura in sistem’: landmark-ul este o introducere prin contrast la nivelul structurii urbane.
7. ‘Sectiunea transversala’: omul modern prezinta o aplicatie aparte catre lumea informationala. Recunoasterea si identificarea unui loc prin intermediul conexiunilor existente in memoria voluntara se constituie ca asimilare a unei valori la nivel individual.
I’m impressed! You’ve managed the almost imsespiblo.
it’s quite funny, but your texts are strangely related to complex data from mathematics, physics, so. 😉
somehow I believe the concept about the matrix is related to modern urban structures and obviously with markings like an apathetic result mathematically determined. you have wonderful and strong theoretical concepts behind your architectural images. best of luck.Hans
Bracliinle for free; your parents must be a sweetheart and a certified genius.
ffffff.misto! textul naste multe intrebari dar da si foarte multe idei!!!! foarte subtil! felicitari! <3
This could not pobssily have been more helpful!
you have beautiful projects and a very strong concept design!!!!!!!!!!!!!!!!
That’s really thnnkiig out of the box. Thanks!
excellent concept!
This is cratysl clear. Thanks for taking the time!